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The company is based in the beautiful Georgian City of Bath in South West England. Click here to view our location on a map. |
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Jon began his career as a Marketing Executive with
Condé Nast and NatMags distribution company COMAG in 1991, before
moving into a circulation-management role with Future in 1993. This period
gave Jon a detailed understanding of the magazine-distribution market
at a time of dramatic change, characterised by the rise of supermarkets.
In 1996 Jon moved into the role of Publisher, where he developed Computer
Arts into the world’s biggest-selling creative magazine –
in the process spawning a whole new market sector – and launched
the internationally successful Computer Music. He later became a Group
Publisher, running Future’s music and entertainment divisions, before
leaving to set up Anthem Publishing in 2002. Jon’s role at Anthem
includes circulation, subscriptions and hands-on publishing, as well as
driving the overall development of the company. |
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Paul
entered the world of magazine publishing when he joined Future Publishing
in 1993 as Staff Writer on PC Format magazine. He quickly worked his way
through the ranks to become Editor of gaming title Arcane and then, in 1997,
he became Editor of T3 magazine – the enormously successful gadgets
and lifestyle magazine. After a stint as Publisher of several computing
magazines, including MacFormat, and launching 3D World, he published T3
and Hi-Fi Choice before leaving Future Publishing in 2001. He formed Anthem
Publishing with co-directors Jon Bickley and Simon Lewis and is currently
responsible for launching and editing titles at Anthem – right now
he’s enjoying exploring his passion for Italian food and wine with
Taste Italia, Anthem’s most recent magazine launch. |
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Simon
has over 25 years of media experience having worked at a senior management
level in regional press, commercial radio and consumer magazines. Before
launching Anthem Publishing with his two co-directors, Simon was Group Advertising
Manager at Future Publishing, responsible for a group of 20 consumer titles
including Guitarist, SFX and Computer Music, as well as a number of craft
titles. Simon's current role involves managing all aspects of Anthem's sales
and contracts divisions, as well as working to develop and maintain close
relationships with the key players in every market that Anthem operates
in. |
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